Blue Lagoon minimap

Blue Lagoon

Sup Team 9:41

3 days ago · 11/7/2026, 08:31 PM UTC

Patch 19.17020 ID: 45351623

Kronos portrait
samuelbenissa Kronos main Won
985 up 19
Prometheus Hyperion 16
Poseidon portrait
dimitrios_psihramis92 Zeus main Won
930 up 20
Hermes 24

vs

Hades portrait
1012 down 20
Ares 48
Gaia portrait
Seaqyr Lost
995 down 19
Oceanus 31

Playback

Every command on the map, from the replay

0:00 / 0:00

Commands

  • samuelbenissa —
  • dimitrios_psihramis92 —
  • Victoriius —
  • Seaqyr —

Legend

  • Move
  • Targeted command
  • Build order
  • Attack
  • God power
  • Unit ability
  • Town center
  • Settlement
  • Tree
  • Gold mine
  • Hunt
  • Berries
  • Herdable
  • Relic

Recent commands

  • Loading commands

Pings are command locations, not unit positions. Build squares mark where a player ordered a building, which may never have finished.

Most attempted to be trained units

Trade

Resources bought and sold at the market

No trades

No trades

No trades

eAPM

Effective actions per minute

Line chart of each player's effective actions per minute, minute by minute

Focus

Share of eco, army, and attack commands each minute

  • Eco
  • Army
  • Attack
Stacked area chart of samuelbenissa's eco, army, and attack commands as a percent of each minute
Stacked area chart of dimitrios_psihramis92's eco, army, and attack commands as a percent of each minute
Stacked area chart of Victoriius's eco, army, and attack commands as a percent of each minute
Stacked area chart of Seaqyr's eco, army, and attack commands as a percent of each minute

Combat

First contact at 6:01

Share of eco, army, and attack commands, attacks per minute, first attack, villager raids, and town center orders on settlements for each player
Player Eco Army AttackAttacks/minFirst attackVillager raidsExpansion orders
36%48%16%2.46:0112-
51%37%11%2.56:3915-
53%44%4%1.76:396
  • TC at 5:07
50%50%0%0.18:451
  • TC at 4:05

Timeline

Units and buildings by game minute, technologies and god powers on the right

Units, buildings, technologies, and god powers of each player by game minute
Min
0:00
Storehouse icon
Lure icon
Storehouse icon 2
Granary icon
Manor icon
1:00
Temple icon
ClassicalAgePrometheus icon
Temple icon
GaiaForest icon
2:00
Manor icon
House icon 2
Temple icon
WallLong icon
WallConnector icon
House icon
VaultsOfErebus icon
Temple icon
ClassicalAgeOceanus icon
3:00
Oracle icon 2
Promethean icon 2
Manor icon
Theseus icon
ClassicalAgeHermes icon
ClassicalAgeAres icon
Sentinel icon
4:00
Promethean icon
House icon 3
WallLong icon 3
Stable icon 2
WallConnector icon
Pickaxe icon HandAxe icon
Manor icon
TownCenter icon
5:00
Promethean icon 2
AlluvialClay icon
Valor icon
Hippeus icon 4
Atalanta icon
LordOfHorses icon
Ajax icon
Granary icon 2
House icon
TownCenter icon
EconomicGuild icon
6:00
Promethean icon 2
Hippeus icon 3
House icon 4
Armory icon
Toxotes icon 2
ArcheryRange icon 2
MilitaryBarracks icon 2
CounterBarracks icon
Channels icon
7:00
Promethean icon 2
Deconstruction icon
Granary icon
Toxotes icon 2
Achilles icon
ArcheryRange icon 2
House icon
MilitaryBarracks icon 3
CounterBarracks icon
FrontlineHeroics icon
Carnivora icon
8:00
Promethean icon
MilitaryBarracks icon 2
Armory icon
HeroicAgeHyperion icon
MediumCavalry icon
Toxotes icon 2
EnyosBowOfHorror icon
Murmillo icon 11
Cheiroballista icon 7
CounterBarracks icon 2
MediumInfantry icon BiteOfTheShark icon MediumArchers icon
9:00
Promethean icon 2
Manor icon
Market icon
Toxotes icon 4
Manor icon
SignalFires icon MediumInfantry icon