Mirror matchups are excluded from any 1v1 statistics.
About every 5 minutes. You can view the last updated time at the bottom of each page.
Unfortunately, the apis provided by World's Edge sometimes drop a match or two. There is nothing I can do about that.
Yes! Eventually... I'm working on it. I will provide a perodic dump of the entire database for anyone who is interested.
No. If you'd like to support me and the site you can buy me a coffee, link in the navbar.
No. Only ranked games are stored.
Currently, no. One trick ponies are not excluded from stats. This is on the roadmap.
For the most up to date roadmap, please join the Discord server. Discord server can be found at the bottom of each page.
Try filtering by different criteria, looking at different ladders, or including multiple patches.
I do not currently calculate confidence intervals, but that might be something I add in the future.
I could. It turns out it doesn't affect much and the naive win rates are "close enough" for these stats. Weighting would change things very very slightly (~0.01%). Fitting a logistic regresssion model to the data is just too expensive for a dynamic site like this. I will leave this as an exercise for the reader
No, that's not on the roadmap. I will be exposing all data as perodic database dumps in the future, but no live api is planned.
I use the World's Edge community apis.
No.
Python, sqlalchemy, and sqlite to retrieve and store the data from the World's Edge community apis. SvelteKit for the frontend.
Please join the Discord server and post your bug report or feature request in the appropriate channel. Discord link is at the bottom of each page.
At this time minor god information is not available from the World's Edge apis. If they become available I will add minor god stats.
You must play at least 10 ranked games and have a rating to be included on the leaderboards.