
Elysium
Sup 1v1 8:52
3 hours ago · 10/27/2026, 03:37 PM UTC
Patch 19.17020 ID: 44951885
Playback
Every command on the map, from the replay
0:00 / 0:00
Commands
- Cock'O'Clock —
- tanahanzo —
Legend
- Move
- Targeted command
- Build order
- Attack
- God power
- Unit ability
- Town center
- Settlement
- Tree
- Gold mine
- Hunt
- Berries
- Herdable
- Relic
Recent commands
- Loading commands
Pings are command locations, not unit positions. Build squares mark where a player ordered a building, which may never have finished.
Most attempted to be trained units



Orpheus 3xIolaus 2x 
2 
2 



Trade
Resources bought and sold at the market
No trades
No trades
eAPM
Effective actions per minute
Focus
Share of eco, army, and attack commands each minute
- Eco
- Army
- Attack
Combat
First contact at 3:45
| Player | Eco | Army | Attack | Attacks/min | First attack | Villager raids | Expansion orders |
|---|---|---|---|---|---|---|---|
| 79% | 15% | 6% | 4.6 | 3:45 | 14 | - | |
| 84% | 13% | 4% | 1.4 | 3:51 | 12 | - |
Timeline
Units and buildings by game minute, technologies and god powers on the right
| Min | ||
|---|---|---|
| 0:00 | ![]() | ![]() ![]() |
| 1:00 | ![]() ![]() | ![]() |
| 2:00 | ![]() ![]() ![]() | ![]() ![]() |
| 3:00 | ![]() ![]() ![]() ![]() | Orpheus 1x ![]() |
| 4:00 | ![]() ![]() ![]() | Iolaus 1x ![]() ![]() ![]() |
| 5:00 | ![]() ![]() ![]() ![]() | ![]() ![]() |
| 6:00 | ![]() ![]() ![]() ![]() | Orpheus 1x ![]() ![]() |
| 7:00 | ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
| 8:00 | ![]() ![]() ![]() | Iolaus 1xOrpheus 1x |



















