Mount Olympus minimap

Mount Olympus

Custom 14:06

21 days ago · 10/23/2026, 02:15 AM UTC

Patch 19.17020 ID: 44777755

Isis portrait
Anubis 15
Freyr portrait
@ñg3I Lost
Freyja 16

vs

Kronos portrait
Chorão Won
Prometheus Hyperion 45
Thor portrait
Arthas Won
Forseti 28

Playback

Every command on the map, from the replay

0:00 / 0:00

Commands

  • vcolque.imp —
  • @ñg3I —
  • Chorão —
  • Arthas —

Legend

  • Move
  • Targeted command
  • Build order
  • Attack
  • God power
  • Unit ability
  • Town center
  • Settlement
  • Tree
  • Gold mine
  • Hunt
  • Berries
  • Herdable
  • Relic

Recent commands

  • Loading commands

Pings are command locations, not unit positions. Build squares mark where a player ordered a building, which may never have finished.

Most attempted to be trained units

Axeman icon 16
Priest icon 3
Spearman icon 3

No units trained

Turma icon 8
Oracle icon 2
Hersir icon 6
ThrowingAxeman icon 6
RaidingCavalry icon 5

Trade

Resources bought and sold at the market

No trades

No trades

bought food 300

No trades

eAPM

Effective actions per minute

Line chart of each player's effective actions per minute, minute by minute

Focus

Share of eco, army, and attack commands each minute

  • Eco
  • Army
  • Attack
Stacked area chart of vcolque.imp's eco, army, and attack commands as a percent of each minute
Stacked area chart of @ñg3I's eco, army, and attack commands as a percent of each minute
Stacked area chart of Chorão's eco, army, and attack commands as a percent of each minute
Stacked area chart of Arthas's eco, army, and attack commands as a percent of each minute

Combat

First contact at 3:05

Share of eco, army, and attack commands, attacks per minute, first attack, villager raids, and town center orders on settlements for each player
Player Eco Army AttackAttacks/minFirst attackVillager raidsExpansion orders
54%41%5%0.66:076
  • TC at 6:42
82%3%16%1.83:0518
  • TC at 7:27
86%9%4%1.83:2419-
81%17%2%0.510:477
  • TC at 8:21

Timeline

Units and buildings by game minute, technologies and god powers on the right

Units, buildings, technologies, and god powers of each player by game minute
Min
0:00
Granary icon
MonumentToVillagers icon
ClassicalAgeBast icon ClassicalAgeAnubis icon
OxCartBuilding icon
ClassicalAgeFreyja icon
Pickaxe icon
DwarvenArmory icon
1:00
MiningCamp icon
OxCartBuilding icon
HandAxe icon
Temple icon
VillagerDwarf icon
OxCartBuilding icon
CopperWeapons icon CopperShields icon
2:00
House icon 4
ClassicalAgePrometheus icon
3:00
House icon 2
Gullinbursti icon
Manor icon
Temple icon
4:00
House icon 3
Temple icon
Granary icon
Prosperity icon
MilitaryBarracks icon
Valor icon
Hersir icon
OxCartBuilding icon
ClassicalAgeForseti icon
5:00
House icon 2
Barracks icon 2
LumberCamp icon
Temple icon
CounterBarracks icon
MediumArchers icon
Hersir icon
House icon 2
Pickaxe icon HandAxe icon Husbandry icon
6:00
TownCenter icon
Pickaxe icon MediumAxemen icon
Valor icon
GreatHall icon
Longhouse icon
CopperArmor icon HammerOfThunder icon
7:00
Axeman icon 6
Priest icon 3
House icon 3
TownCenter icon
Oracle icon 2
ThrowingAxeman icon 5
RaidingCavalry icon
House icon
8:00
Farm icon 8
MiningCamp icon
Farm icon
GreatHall icon
Turma icon 5
Manor icon
CounterBarracks icon
Hersir icon 2
House icon
TownCenter icon
HallOfThanes icon
9:00
Farm icon 5
Farm icon
Turma icon 3
RaidingCavalry icon 4
Hersir icon 2
ThrowingAxeman icon
GreatHall icon
MediumCavalry icon
10:00
Spearman icon 3
Farm icon
MediumSpearmen icon
ForestFire icon
Armory icon
Valor icon
11:00
VillagerEgyptian icon
Barracks icon 4
LumberCamp icon
Farm icon 2
WatchTower icon SignalFires icon
Farm icon 11
HeroicAgeHyperion icon
Ballistics icon CopperWeapons icon CopperArmor icon CopperShields icon
Valor icon
Temple icon
GreatHall icon
12:00
VillagerEgyptian icon
Farm icon
Barracks icon
House icon 3
Farm icon 4
Manor icon
Market icon
13:00
Axeman icon 10