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Steppe

Custom 14:32

2 months ago · 8/14/2026, 02:41 AM UTC

Patch 19.17020 ID: 41975497

Zeus portrait
Smokedog Lost
Hermes 10

vs

Amaterasu portrait
Minakatatomi Hachiman 50

Most attempted to be trained units

Trade

Resources bought and sold at the market

No trades

No trades

eAPM

Effective actions per minute

Line chart of each player's effective actions per minute, minute by minute

Timeline

Units and buildings by game minute, technologies and god powers on the right

Units, buildings, technologies, and god powers of each player by game minute
Min
0:00
Watermill icon
ShrineJapanese icon
MiningCampJapanese icon
1:00
House icon
Granary icon
Husbandry icon
Temple icon
2:00
Storehouse icon
House icon
ClassicalAgeMinakatatomi icon
Kagura icon SacredCustodians icon
3:00
Temple icon
4:00
WatchTower icon
ClassicalAgeHermes icon
Miko icon 2
Dojo icon
5:00
Pegasus icon
Bolt icon
House icon
Watermill icon
ShrineJapanese icon
ShrineOfTheHunt icon
6:00
House icon 2
Storehouse icon
HandAxe icon
Watermill icon
7:00
Farm icon 3
ArcheryRange icon
Pickaxe icon Plow icon
House icon 3
SaltwaterSpring icon HandAxe icon MediumDojoSoldiers icon
8:00
MilitaryAcademy icon
CeaseFire icon
ShrineJapanese icon 2
SentryTower icon
WatchTower icon SignalFires icon
9:00
Farm icon
House icon 2
Watermill icon
SolarShield icon
10:00
House icon 3
Irrigation icon
HuntingEquipment icon
Armory icon
MiningCampJapanese icon
11:00
Farm icon 2
House icon
Armory icon
House icon 3
StableJapanese icon
CopperShields icon CopperWeapons icon HuntingEquipment icon
12:00
Farm icon 2
Armory icon
Temple icon
Miko icon 3
TownCenter icon
HeroicAgeHachiman icon
Masons icon
13:00
Farm icon 4
Storehouse icon
CopperShields icon CopperWeapons icon CopperArmor icon Ballistics icon
StableJapanese icon
14:00
Farm icon
SolarShield icon