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Alfheim

Custom 19:37

4 months ago · 6/15/2026, 04:25 PM UTC

Patch 19.14612 ID: 39280159

Most attempted to be trained units

Trade

Resources bought and sold at the market

No trades

bought food 500 wood 600
sold wood 3,500

eAPM

Effective actions per minute

Line chart of each player's effective actions per minute, minute by minute

Timeline

Units and buildings by game minute, technologies and god powers on the right

Units, buildings, technologies, and god powers of each player by game minute
Min
0:00
VillagerEgyptian icon
Granary icon
1:00
MiningCamp icon
Husbandry icon
2:00
House icon
Manor icon
EconomicGuild icon
HandAxe icon
3:00
Temple icon
Pickaxe icon
ClassicalAgeBast icon HandsOfThePharaoh icon
4:00
House icon
Granary icon
WatchTower icon
Temple icon
Husbandry icon Pickaxe icon
5:00
Crenellations icon
Oracle icon
ClassicalAgeLeto icon
6:00
House icon 2
7:00
Barracks icon 2
Granary icon
Market icon
VolcanicForge icon
8:00
Axeman icon 20
House icon 3
MonumentToPriests icon
MonumentToSoldiers icon
MonumentToVillagers icon
MediumAxemen icon
Automaton icon 4
Murmillo icon 3
MilitaryBarracks icon
HephaestusRevenge icon
9:00
House icon 5
LumberCamp icon
SacredCats icon
Manor icon
10:00
Armory icon
MiningCamp icon
SentryTower icon
Criosphinx icon
Murmillo icon
Manor icon
HeroicAgeHyperion icon MediumInfantry icon
11:00
Granary icon
12:00
SkinOfTheRhino icon HandAxe icon AdzeOfWepwawet icon
LevyMainlineSoldiers icon
Chaos icon
13:00
MonumentToPharaohs icon
Hieracosphinx icon
14:00
Farm icon 2
MiningCamp icon
HeroicAgeSobek icon
15:00
Farm icon 10
16:00
Sphinx icon 2
House icon 4
SiegeWorks icon
TownCenter icon
Plow icon HuntingEquipment icon
Farm icon 2
EconomicGuild icon
17:00
SiegeTower icon
FortifiedTownCenter icon BowSaw icon BoilingOil icon GuardTower icon SignalFires icon DraftHorses icon
SunDriedMudBrick icon Masons icon ShaftMine icon
18:00
MiningCamp icon
19:00