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Steppe

Custom 11:22

5 months ago · 5/4/2026, 09:53 PM UTC

Patch 19.11687 ID: 36995175

Most attempted to be trained units

Trade

Resources bought and sold at the market

No trades

No trades

eAPM

Effective actions per minute

Line chart of each player's effective actions per minute, minute by minute

Timeline

Units and buildings by game minute, technologies and god powers on the right

Units, buildings, technologies, and god powers of each player by game minute
Min
0:00
VillagerGreek icon 5
Granary icon
Storehouse icon
Manor icon
EconomicGuild icon
Pickaxe icon
1:00
VillagerGreek icon
Lure icon
Temple icon
2:00
HandAxe icon
3:00
VillagerGreek icon
Temple icon
ClassicalAgeAres icon
Plow icon Husbandry icon
4:00
VillagerGreek icon 2
Theseus icon
Husbandry icon Pickaxe icon Plow icon HuntingEquipment icon
ClassicalAgeOceanus icon
5:00
VillagerGreek icon 3
House icon
Storehouse icon
Caladria icon 2
MilitaryBarracks icon 2
6:00
VillagerGreek icon 4
Farm icon
Market icon
HandAxe icon Plow icon
Manor icon 2
Armory icon
MediumInfantry icon FrontlineHeroics icon CopperShields icon
7:00
Hoplite icon 3
VillagerGreek icon 2
House icon
MilitaryAcademy icon
CopperArmor icon CopperWeapons icon
8:00
Hoplite icon 4
MediumInfantry icon SignalFires icon
9:00
Hoplite icon 4
VillagerGreek icon
Farm icon
House icon
WatchTower icon
TownCenter icon
10:00
Theseus icon