Marsh minimap

Marsh

Custom 17:35

a year ago · 10/29/2025, 12:49 AM UTC

Patch 18.52475 ID: 26259068

Zeus portrait
Hermes 9

vs

Susanoo portrait
Minakatatomi Fūjin 27

Most attempted to be trained units

Trade

Resources bought and sold at the market

bought food 800

No trades

eAPM

Effective actions per minute

Line chart of each player's effective actions per minute, minute by minute

Timeline

Units and buildings by game minute, technologies and god powers on the right

Units, buildings, technologies, and god powers of each player by game minute
Min
0:00
VillagerGreek icon 2
Watermill icon
ShrineJapanese icon
1:00
2:00
MiningCampJapanese icon
3:00
Temple icon
Watermill icon 2
House icon
4:00
Jason icon
ClassicalAgeHermes icon
Temple icon
Watermill icon
ClassicalAgeMinakatatomi icon Pickaxe icon
HandAxe icon
5:00
Centaur icon
OlympianParentage icon
Miko icon 2
SacredCustodians icon CrushingWaves icon
6:00
VillagerGreek icon
House icon
House icon 3
Dojo icon
StableJapanese icon
7:00
VillagerGreek icon 2
Granary icon
MilitaryAcademy icon
Guardhouse icon
8:00
VillagerGreek icon
Storehouse icon
TownCenter icon
SaltwaterSpring icon HuntingEquipment icon Husbandry icon
9:00
Hoplite icon 3
WingedMessenger icon
MiningCampJapanese icon
10:00
Centaur icon
Armory icon
Watermill icon
ShrineJapanese icon
HeroicAgeFujin icon
11:00
Centaur icon
House icon
Temple icon
ShrineJapanese icon
HuntersStrength icon Kumiki icon CondemnedSoul icon WatchTower icon
12:00
Market icon
WallLong icon 11
WallConnector icon 4
House icon 2
Market icon 2
WallShort icon
ShrineJapanese icon
MiningCampJapanese icon
CopperShields icon CopperArmor icon CopperWeapons icon Ballistics icon BurningPitch icon
13:00
Heracles icon
House icon 5
TownCenter icon
14:00
VillagerGreek icon 2
Watermill icon
15:00
VillagerGreek icon 2
Farm icon
16:00
Centaur icon
VillagerGreek icon
Bolt icon CeaseFire icon
House icon 12
Castle icon 3
SmitingGust icon
17:00
Watermill icon